Ambience has been in development for a couple of years already, but most of the work so far has been in creating a custom game engine. Until now there has been no real gameplay, just a world renderer. But that is all changing in 2018.
With some cavemen to order around, resources to gather, and the beginnings of a building mechanic, it is starting to turn from an engine into a game. So this felt like a great time to launch a pre-release website and forum.
For those who don’t know me already, I’m Dave Frampton, AKA majicDave. Development-wise I’m mostly a one man band. Milla works full time for me as a community manager both for The Blockheads, and now Ambience. Ambience is my biggest project yet, and it will take a couple more years before it is finally released, but it will happen!
I’m looking forward to continuing to share the development process as I go, and getting Ambience to a closed alpha release later this year.
I can’t wait to see this thing grow into the amazing game I know it will be. Exciting times!